A workshop
Explore how meaningful decisions, different perspectives, and reflection could shape your next learning experience.
Discuss a workshopA book & a philosophy for learning
Give people something worth deciding.
And the room to learn from what happens next.
Enter the Possible connects knowledge with judgment, meaningful action, and the right to rehearse.

A shared situation. Different perspectives. A decision to make.The idea at the heart of ETP
Before we ask people to carry responsibility, we can give them supported opportunities to practice it.
That means more than knowing the material. It means noticing what matters, listening to another perspective, making a choice, and returning to it when the situation changes.
A fictional situation can make room for real reasoning.
Step into the opening sceneFour lenses. More possibilities.
Explore, Exchange, Express, and Experience help us design learning with something at stake. Use them together, return to them, and let one deepen another.

Investigate the evidence, identify what is missing, and examine the assumptions shaping the situation.
“What do we know—and what are we taking for granted?”

Listen, question, and compare interpretations with people who know or need something different.
“Whose view could change how we understand the problem?”

Create something others can examine: a recommendation, a plan, a message. Explain the reasons and uncertainties behind it.
“Can someone else understand why we made this choice?”

Put a choice into contact with action and response. Reflect on the encounter, then decide what to retain or revise.
“What does this response ask us to reconsider?”
Design lenses, not a fixed sequence. Building on Idit Harel’s Three X’s, with Experience as the extension developed in this book. Explore the influences ↗
Inside the book
Twelve chapters move from a philosophy of rehearsal to practical choices about experiences, assessment, artificial characters, and a curriculum that adds up.
Read a samplechapters of ideas
you can put to work
What should people have the chance to practice before we expect them to carry responsibility? Begin with supported opportunities to notice, decide, and reconsider.
From Enter the Possible
Knowledge needs a place to work. Connect what learners understand with the situations in which they will have to use it.
From Enter the Possible
Design a decision with competing needs, incomplete information, and consequences that make the reasoning worth examining.
From Enter the Possible
Four design lenses for investigation, perspective, visible thinking, and encounters with what happens next.
From Enter the Possible
Give different people different information. Let learners discover how another perspective changes what a situation seems to require.
From Enter the Possible
Let decisions carry forward. Revisit earlier commitments and discover what changes when the next activity inherits a history.
From Enter the Possible
Build conditions for supported risk, purposeful participation, and reflection without making failure a spectacle.
From Enter the Possible
Shape the situation, choose the constraints, notice what learners need, and make room for instruction at the moment it matters.
From Enter the Possible
Consider how artificial characters can support an encounter while educators retain responsibility for the learning design and its limits.
From Enter the Possible
Look beyond participation. Examine the evidence learners use, the reasons they give, and what they can reconsider.
From Enter the Possible
Start with one manageable decision. Try an equipment-desk activity that turns a stock record into a question about responsible promises.
Try the activity
Connect experiences across courses so that knowledge, decisions, and responsibility have somewhere to accumulate.
From Enter the Possible
Knowledge deserves careful teaching.
Its use deserves careful teaching too.
Richard P. Mislan, PhD — Enter the Possible
Small enough to start
You don’t need an entire simulated world to begin. One request, two possible responses, and a change in the evidence can make a decision worth examining.
Try the equipment-desk activityAdapted from Chapter Eleven. Try it yourself or with a partner.
THE REQUEST“Can I collect the recorder this afternoon?” ↗An invitation to begin
One small decision can give a group something worth thinking through. The ETP Starter Kit gives you a place to start.
Free 4-page PDF. Print it, share it with your group, and make it your own.
A practical companion to Enter the Possible
Let’s give your idea a place to work
Have a class, a team, or a learning challenge in mind? Start a conversation with Richard P. Mislan about what people need the chance to practice.
A useful first note: who you work with, what they need to practice, and the setting or timeframe you have in mind.
contact@enterthepossible.com
Your next chapter begins here
Learning to Act When the Answer Is Not Given
A practical philosophy for educators, trainers, and learning designers who want to connect what people know with what they can do.
See the available editions and current pricing on Amazon.